Ubisoft should reconsider the release date of Skull and Bones

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It’s great and all that Ubisoft now has the Skull and Bones release date set for November, but there’s only one problem. The name of this issue is God of War: Ragnarok.

Skull and Bones release date is just one day before God of War: Ragnarok’s

Skull and Bones comes out on November 8, 2022. Meanwhile, God of War: Ragnarok is releasing on November 9, 2022.

While that doesn’t automatically mean Skull and Bones will be a commercial failure – in fact, far from it – Ubisoft should still reconsider this release window. God of War: Ragnarok is one of the most anticipated PS5 titles of all time – and gamers have been waiting for the game to release for four years. Devoted God of War fans will surely prioritize their time playing Ragnarok and not have time to play Skull and Bones at all.

It hurts the game in some way – Skull and Bones is a multiplayer game whose life force depends on its number of active players. It is also its measure of success. If the majority of players in one of your market segments (i.e. your PS5 players) are too busy playing God of War, they won’t be able to join the party with other players from other platforms. While not a deal breaker, it will still affect Skull and Bones’ initial concurrent player count, which many reviewers and journalists will carefully consider.

Ubisoft should learn from Horizon Zero Dawn and Horizon Forbidden West

Horizon Zero Dawn came out on the heels of Breath of the Wild and it was overshadowed despite its excellence. So did Horizon Forbidden West when it tried to go up against Elden Ring.

Breath of the Wild was a phenomenal beast, and it eclipsed Horizon Zero Dawn despite releasing the two games on different consoles. Horizon Forbidden West, on the other hand, was beaten by a more popular phenomenon and released on all platforms.

Skull and Bones, meanwhile, will only release on next-gen consoles and PC. This means that PS4 and Xbox One players won’t have access to the game. With around a third of your target playerbase playing God of War: Ragnarok instead, the numbers won’t be good.

Skull and Bones might end up being a candidate for Game of the Year, but I don’t think the hype for this particular game can overcome the fan enthusiasm for God of War: Ragnarok. Ubisoft risks Skull and Bones being overshadowed for having its release date so close to the release date of a gargantuan title.

Skull and Bones has been delayed for so long, and the game will be a live service game anyway. It could benefit from an extended live testing phase (which you can already sign up for, by the way), and delaying it for a few more months shouldn’t hurt too much. Video game journalists and critics will surely forgive Ubisoft for further delaying their game, as it has become “the right thing to do” in a gaming industry full of half-baked games that came out of the oven too soon.

I’m not saying Ubisoft should be afraid of God of War: Ragnarok. I’m just saying the Skull and Bones release date of November 8, 2022, is not the optimal time to release it. And I hope Ubisoft realizes this before it’s too late.

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